Design beyond the screen
A design site documenting game design, thesis research, programming studies, and visual work through process, evidence, and reflection.
I work across UX, digital media, and interactive technology. Each project is presented through a clear design question, the methods used to investigate it, visual or playable evidence, and the design decisions that shaped the outcome.
The work is organized into folders so reviewers can evaluate each area by discipline: rule-based game systems, thesis research, coded interaction studies, and visual investigations.
Across the website, I focus on how interfaces communicate, how users receive feedback, how visual systems guide attention, and how prototypes can make an abstract design question concrete enough to evaluate.